Derek Marunowski – Digital Portfolio: Game, Film, and Media
I’m a designer with 18+ years of experience educating the future of gaming industry professionals. I manage project teams, create tools and examples, develop workflows, and produce documentation and instructional curricula. I am also a traditional artist who can rapid-prototype within multiple game engines including Unreal Engine and Unity Engine, and I was a production designer on a feature-length horror film.
Game design and development projects that I have worked on.
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Emulated game server using the RunUO software by Ryan McAdams and the Ultima Online game client software from Electronic Arts and Broadsword Online Games.
The server is no longer active, but when it was live I had a userbase of around 20 clients whom existed within a modified “Lost Lands (T2A)” map which emulated the “Renaissance” ruleset, but also included some quality of life features from future expansions.
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Updated: 1/14/2025
Course Director – Interactive Technology: Game Design BS
2022 – Current | Full Sail University, Winter Park, FL
Education, instructional design, public speaking, spreadsheets, project management, administration (Atlassian Confluence and Jira, Perforce Helix Core)
Subjects: Preproduction, Prototyping, Level Design in the Unreal Engine
Department Chair – Game Design BS
2019 – 2022 | Full Sail University, Winter Park, FL
Faculty development, education, instructional design, public speaking, spreadsheets, project management, administration (Atlassian Confluence and Jira, Perforce Helix Core)
Subjects: Preproduction, Prototyping, Level Design in the Unreal Engine
Course Director – Game Design BS
2013 – 2019 | Full Sail University, Winter Park, FL
Education, instructional design, public speaking, spreadsheets.
Subjects: Prototyping, Aesthetics, Immersion, Level Design in the Unreal Engine and Unity Engine.
Game Designer – Omega Hero
2010 – 2018 | CrazyRock Creative, LLC, Orlando, FL
C# Unity developer, concept artist, shipped to Android, Apple IOS, Amazon Android OS, Google Chrome Web Store
Production Designer – Blood Widow
2011 – 2016 | Arcani Pictures, LLC, Orlando, FL
C# Unity developer, concept artist, construction, technician
Managing Partner, Graphic Artist – Orlando Nerd Fest
2013 – 2014 | Orlando Nerd Fest, Orlando, FL
Lab Specialist – Game Development BS
2006 – 2013 | Full Sail University, Winter Park, FL
Computer Technician – Command Computer Systems
2000 – 2005 | Command Computer Systems, Destin, FL
Art Production Intern – Game Development AS
2003 – 2001 | Full Sail University, Winter Park, FL
Bachelors, Digital Arts and Design
2010 – 2011 | Full Sail University, Winter Park, FL
Associates, Digital Media
2002 – 2003 | Full Sail University, Winter Park, FL
Copyright © 2025 Derek Marunowski
DEREKMARUNOWSKI.com and its contents, unless otherwise specified, were created by Derek Allen Marunowski. No part of this portfolio may be reproduced, distributed, or transmitted in any form or by any means, including digital or mechanical methods, without the prior written permission of the owner. Unauthorized use, reproduction, or distribution of the contents may result in legal action.