Project & Production Leader

Derek Marunowski

Transforming reflection into clarity, process, and growth.

I turn complex ideas into structured plans through communication, self-awareness, leadership, and creative problem solving.

Portrait of Derek Marunowski
People Process Growth

Selected Work

People, process, and production in practice.

A selection of projects that demonstrate how I approach leadership, creative problem solving, production, and the systems that help people turn ideas into finished work.

Education & Leadership

Full Sail University

Project Summary

A leadership and education case study focused on organizing complex information, guiding people through production processes, and developing systems that support communication, accountability, and professional growth.

3D Design & Fabrication

The Last Green Horde

Project Summary

An ongoing custom 3D-printed Warhammer 40k terrain project that moves from visual concept development into a repeatable digital-to-physical production pipeline. I use ChatGPT to explore and refine the design language, Unreal Engine to assemble and evaluate modular terrain, Blender to prepare printable STL assets, and physical 3D printing to test the pieces at tabletop scale.

Feature Film & Production Design

Blood Widow

Project Summary

I served as Production Designer on Blood Widow, helping establish the physical environments and visual spaces used throughout the feature film. Before construction began, I built the sets digitally in Unity so the team could evaluate layout, scale, camera access, and spatial relationships before committing time and material to the physical build. Those plans then informed the construction of the practical sets used during production.

Experience

Experience

Under Construction.

About

About Derek

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Contact

Let's Connect

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